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Channel: John McDonald » Asteroid Outpost
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Screenshot Blog

I saw an other game developer with a screenshot blog, and I thought it was great idea! So I made one for Asteroid Outpost. You can check out the album on Imgur. The screen shots go all the way back to...

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Tooltips and JSON Entity Definitions

Tooltips have been on the brain, and I looked into implementing them, but realized I didn’t have anywhere to store the required data. Perfect excuse to move everything into JSON files. I’ve wanted to...

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Laser Mining Particles

My second video today, playing around with some laser mining particles in Asteroid Outpost:

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Tooltips & Mining Effects

Data-driven tooltips on the way (lower left), and new mining particle effects (right). #screenshotsaturday.

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Closing the Source

After much thought, I have decided to close Asteroid Outpost’s source code. The current repository will remain as-is, and development will continue in a new, private repository. This saddens and...

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Changing Hats

Gears are changing! Engine and tool design is phasing out (with a few major exceptions), and game design is in. It feels weird to say it, but during the last 4 years, I’ve had a very nebulous,...

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Solar Station Upgrades

I’ve been getting my upgrade system in place. Below, you can see three Solar Stations, one of each level. #screenshotsaturday

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Recent Activities

Been a while since I’ve provided an update, so this will be a big one. I won the first, and second ever GDSE Game Jams! For the theme “There can only be one”, I created Like Clockwork, a web-based bot...

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Scenarios and Explosions

It feels like relief to finally make some decent progress in Asteroid Outpost. I have been trying to focus on some of the larger and more visible items, starting with those ugly yellow power lines....

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Six Scenarios and a Story

I need to create a small number of scenarios, get them linked together in a campaign, implement saving, add some sounds, and tie it all together with a story. Asteroid Outpost needs to make it to a...

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